A project completed during my time at University. The aim was to create a diorama of a campsite next to a temple area in a realistic style.
All the models were created in 3ds Max to be low poly assets, textured using Substance Painter, and rendered using Marmoset Toolbag.
The whole scene is 98866 tris including all the assets.
Texture sizes range from 128 up to 2048 for the largest objects in the scene.
The project took around 80 hours to complete excluding setting up the lighting/materials in Marmoset toolbag and reference gathering.
Any feedback is more than welcome to help me to improve my work!
3d Temple Diorama
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