Completed work on a small horror experience in Portsmouth University's annual Game Jam this year which took place over a 30 hour period, for this one I created the enemy character model and it's texture, and all of the textures for the other assets seen in the game. I also worked on Modelling / Unwrapping some of the environment assets seen within the game as well. Materials were all made within Substance Painter, while the models were completed within 3ds Max and MakeHuman. The project was implemented within Unreal 4. Was really fun working on this, if you're interested in playing, it is available to download at https://lostatseagames.itch.io/shush-game-jam-2019-edition