A quick model of a USB DAC for use in an educational game as part of my university course, this is part of a music studio scene that I am developing. The asset has 604 Tris and uses a 1024 size texture due to the need for fidelity on the text on the front. Modelled in 3ds Max, textured in Substance Painter 2 and rendered in Marmoset Toolbag.
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